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Devlog
Automatic progress saving
February 21, 2022
by
likerRr
1
There is a feature I currently work for and almost finished with - auto progress saving. This means that each time when player matches some internal conditions, the game’s state is saved to the loca...
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Development progress #3
February 21, 2022
by
likerRr
1
#devprogress
The last week was mostly focused on the essential code improvements. But! There are some features as well. Tweaking with difficulty I love that the game turns out to be challenging. As I mentioned in...
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Game's Trailer
February 13, 2022
by
likerRr
1
#promo
I’m so exited to announce our the first game’s trailer! This is super epic! Check it out on youtube . Thoughts?...
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First tagged release 0.5.1
February 07, 2022
by
likerRr
1
You can now refer to a build number by looking at the right bottom corner of the game’s menu. Other changes: Deleted coin tween after pickup Make growing bombs visually more noticeable Decrease comp...
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Development progress #2
February 07, 2022
by
likerRr
1
#devprogress
Hi, again. Here is the recap for the latest updates. Spoiler: they are huge! Predictable random Advanced Tutorial is a game mostly about procedural generation. Almost every part of the game generated...
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HUD update
February 06, 2022
by
likerRr
1
Check out this small update to a HUD (image is clickable): How do you feel about that?...
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Game mechanics: Modifications
February 04, 2022
by
likerRr
1
I’m starting a series of introduction articles where I describe game mechanics and explain how it makes the gameplay so different and unique. Let’s start with the fact that there are four componen...
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Development progress #1
February 03, 2022
by
likerRr
1
#devprogress, #art, #gameplay
Hi everyone. I’m starting the series of developer progress updates where will dump all the recent implemented features. At the moment playable demo is just reflecting the actual gameplay, but doesn...
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Introduction
February 03, 2022
by
likerRr
1
#team
Hi everyone! We are the team of three enthusiasts who joined together to try our powers in game development as indie. Some of us already have experience in the industry, others are just probing this s...
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